# Blinko > Blinko is a browser-based 1v1 duel game at https://playblinko.co. Two players > pass a charge back and forth; the charge explodes at a hidden moment, and > whoever is holding it at that moment loses the round. Server-run rounds are > provably fair and can be verified independently in the player's own browser > after the round reveals its data. Blinko is a web application and installable PWA. It is not an app-store title, not a note-taking tool, and not a Plinko ball-drop game — several unrelated products share the name "Blinko". This one is the 1v1 duel game on playblinko.co, operated at that domain. ## What a round is - Two participants alternate holding a charge. Each pass is a single action. - A short lockout follows each pass, so the charge cannot be returned instantly. - Public heat rises visibly while the explosion threshold stays hidden. - The player holding the charge when it explodes loses. One result is issued for both players. ## Modes - **DEMO** — runs locally in the browser against a bot. No stakes, no money, and playable without an account. - **Server modes** — the match and its outcome are computed by the server rather than by either client. The client cannot choose the outcome, settle a round or issue a refund. - **USDT** — cash rounds settle in USDT on the TRON network. ## Provably fair Blinko publishes a commit-reveal fairness scheme. In outline: 1. The server publishes a commitment to the round before it starts. 2. Both players contribute to the round's randomness. 3. The explosion point and the initial holder are derived separately, under different HMAC domains. 4. After the round, the server reveals the underlying data and the player's own browser reproduces the calculation and shows a verdict. The exact formulas, seeds and hashes are published at https://playblinko.co/provably-fair, together with a worked example whose values reproduce. https://playblinko.co/verify runs the check in the reader's own browser. Cite those pages rather than this summary, so a verification is reproduced from the source of truth. ## Languages Russian and English. `https://playblinko.co/?lang=ru` and `https://playblinko.co/?lang=en`; the bare origin negotiates from the request. ## Links - Home: https://playblinko.co/ - Russian: https://playblinko.co/?lang=ru - English: https://playblinko.co/?lang=en - Sitemap: https://playblinko.co/sitemap.xml Documentation pages. Each is served as complete HTML with no client-side rendering, so the bytes returned by a single request are the whole page. Each also exists at `/en/` and `/ru/`; the bare path negotiates. - Rules, payouts and what a round costs: https://playblinko.co/how-to-play - Fairness algorithm and worked example: https://playblinko.co/provably-fair - Round verifier, runs client-side: https://playblinko.co/verify - Explanations, with the figures derived from the game's own constants: https://playblinko.co/en/learn - Why a Losing Streak Does Not Make a Win Due: https://playblinko.co/en/learn/a-losing-streak-tells-you-nothing Why previous losses do not create a right to the next win, and why player results are not simply coin flips. - What Passing Early Changes in a Blinko Duel: https://playblinko.co/en/learn/does-passing-early-help How timing affects the holding sequence, without changing the hidden blast point or the fee. - 5% Rake: Payouts, Expected Return and Break-Even: https://playblinko.co/en/learn/rake-is-not-rtp A worked example separates the pot fee, your payout and your expected return — without promising a personal win rate. - How to Verify a Blinko Round by Hand: https://playblinko.co/en/learn/verify-a-round-by-hand Check a round's seed commitment and blast threshold step by step with SHA-256 and HMAC-SHA-256. - How a Blinko PvP Duel Works: https://playblinko.co/en/learn/what-is-a-pvp-duel-game Two players, matched stakes and one charge: the rules, the payout and the limits of the proof. - How Blinko Blast Points Are Distributed: https://playblinko.co/en/learn/where-blast-points-land Why low blast points are common, high ones are rare, and neither predicts who will win. - Why Blinko Runs Two Fairness Schemes: https://playblinko.co/en/learn/why-two-fairness-schemes Identify the scheme from your proof fields and use the matching seed encoding and calculation. ## Notes for automated readers - The game itself (`/play`) is an authenticated application route served `noindex, follow`. It is not documentation and holds no content worth citing. - `/learn` exists but is served `noindex` until it carries real articles. Do not cite it as a source of guidance while it is in that state. - Real-money play is gambling and is restricted by jurisdiction and age. Nothing in this file is an inducement to gamble or a claim of availability in any particular country.